Diana Răzman

Writer. Game Designer. User Researcher

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Other publications:

  • Death of the Gamer: Grief and Memorialization in Digital Culture and Video Games. (2022) Anthology Chapter. Forthcoming.
  • Press 'F' to Pay Respects: Grief and Memorialization in Video Games. (2021) MS Thesis. University of Skövde. DiVA.
  • Replaying History: Accuracy and Authenticity in Historical Video Game Narratives. (2020) MA Thesis. University of Skövde. DiVA.
  • Black Sails, Rainbow Flag: Examining Queer Representations in Film and Television. (2020) MA Thesis. Malmö University. MUEP.
  • Gamification in the Household: How pets can be a part of pervasive role-playing games. (2019). Research Paper. Unpublished, but still my favourite work.
  • From Dogs to Kings: Master Narratives and Plurality of Voices in Treasure Island and Black Sails. (2019) BA Thesis. Kristianstad University. DiVA.
  • Two Winds Ask van Gogh to Paint Them. (2018) Short story. Tebeşir İzi Dergi (8th Issue). Trans. Zeynep Kandemir. Turkey.
  • Calycanthus. (2018) Short Story. Garden of Atonement. USA.

Take a look at my other games here.

About Me

Diana Cristina Răzman| 25| She/Her| 🏳️‍🌈

I'm a young woman of Romanian and Hungarian origins but, for the past five years, I've been living in Sweden: studying, meeting people, and growing. I am interested in media, cultural heritage, and art. I also like to spend my time researching obscure things and getting too emotionally invested in fictional characters.

My stories tend to be character-driven and I like to explore complex emotions. I usually oscillate between whimsical stories or bildungsroman type of stories. Currently, I am planning to put together a collection of short prose and develop a new game.

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