The Manteaux Noirs. W. T. Vincent

Diana Răzman

Writer & Narrative Designer

Hello! Do you need help with...

📝 WRITING

As a writer, I create anything from dialogue to world building, character backgrounds, item descriptions, and story beats. However, I'm flexible and I do many types of work including UX writing and copywriting.

🧬
DESIGN

I can directly assist you in narrative design, quest design, and content design, as well as more general game design processes, ensuring a close connection between narrative, gameplay, and mechanics.

🔍 RESEARCH

Whether it's compiling documentation or finding out obscure facts, I enjoy learning and maintaining knowledge. My eclectic academic background allows me to delve into complex topics and formulate methodical research.


💬 COMMUNICATIONS

Be it social media, community management or communications, I can make sure things run smoothly between your studio and other people! I have good communication skills and can take initiative, but I also collaborate well with others.

🎮 USER EXPERIENCE


I studied Games User Experience and worked closely with developers in the testing and evaluation of their game before release. Therefore, I can provide you with a better understanding of how your products are received and experienced by their users.

🗺️ LOCALIZATION


I'm fluent in two languages and have a basic grasp on several other. This means I'm able to communicate with almost 20% of the world population! I can contribute not only to the translation of your game but also to its cultural localization.

I worked on these games

Take a look at my other games here.

Other publications

▪️Tales of Strange Women (2023). Short Fiction Anthology. Lulu Press Inc. Originally written in 2015.

▪️ Death of the Gamer: Grief and Memorialization in Digital Culture and Video Games (2022). Anthology Chapter. What Happens When We Play. ETC Press. USA.

▪️ Press 'F' to Pay Respects: Grief and Memorialization in Video Games (2021). MS Thesis. University of Skövde. DiVA.

▪️ Replaying History: Accuracy and Authenticity in Historical Video Game Narratives (2020). MA Thesis. University of Skövde. DiVA.

▪️ Black Sails, Rainbow Flag: Examining Queer Representations in Film and Television (2020). MA Thesis. Malmö University. MUEP.

▪️ From Dogs to Kings: Master Narratives and Plurality of Voices in Treasure Island and Black Sails (2019). BA Thesis. Kristianstad University. DiVA.

▪️ Two Winds Ask van Gogh to Paint Them (2018). Short story. Tebeşir İzi Dergi (8th Issue). Trans. Zeynep Kandemir. Turkey.

▪️ Calycanthus (2018). Short Story. Garden of Atonement. USA.

About Me

Diana Cristina Răzman| She/Her

I was born in Romania, in the region of Transylvania (🧛‍♀️🚫) but, for the past years, I've been living in Sweden: working, meeting people, and growing.

My stories tend to be character-driven and I like to explore complex emotions. I write in a concise but flavorful style that is often emergent and focuses on progression. 

I'm interested in history, plants, and media. I also like to spend my time researching obscure things and getting too emotionally invested in fictional characters.

Contact Me

My inbox is always open! Contact me here or via email.

Email: dc.razman@gmail.com

Freelancing: Upwork Profile

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