

Writer & Narrative Designer
📝 WRITING
As a writer, I create anything from dialogue to world building, character backgrounds, item descriptions, and story beats. However, I'm flexible and I do many types of work including UX writing and copywriting.
🧬 DESIGN
I can directly assist you in narrative design, quest design, and content design, as well as more general game design processes, ensuring a close connection between narrative, gameplay, and mechanics.
🔍 RESEARCH
Whether it's compiling documentation or finding out obscure facts, I enjoy learning and maintaining knowledge. My eclectic academic background allows me to delve into complex topics and formulate methodical research.
💬 COMMUNICATIONS
Be it social media, community management or communications, I can make sure things run smoothly between your studio and other people! I have good communication skills and can take initiative, but I also collaborate well with others.
🎮 USER EXPERIENCE
I studied Games User Experience and worked closely with developers in the testing and evaluation of their game before release. Therefore, I can provide you with a better understanding of how your products are received and experienced by their users.
🗺️ LOCALIZATION
I'm fluent in two languages and have a basic grasp on several other. This means I'm able to communicate with almost 20% of the world population! I can contribute not only to the translation of your game but also to its cultural localization.
Take a look at my other games here.
▪️Tales of Strange Women (2023). Short Fiction Anthology. Lulu Press Inc. Originally written in 2015.
▪️ Death of the Gamer: Grief and Memorialization in Digital Culture and Video Games (2022). Anthology Chapter. What Happens When We Play. ETC Press. USA.
▪️ Press 'F' to Pay Respects: Grief and Memorialization in Video Games (2021). MS Thesis. University of Skövde. DiVA.
▪️ Replaying History: Accuracy and Authenticity in Historical Video Game Narratives (2020). MA Thesis. University of Skövde. DiVA.
▪️ Black Sails, Rainbow Flag: Examining Queer Representations in Film and Television (2020). MA Thesis. Malmö University. MUEP.
▪️ From Dogs to Kings: Master Narratives and Plurality of Voices in Treasure Island and Black Sails (2019). BA Thesis. Kristianstad University. DiVA.
▪️ Two Winds Ask van Gogh to Paint Them (2018). Short story. Tebeşir İzi Dergi (8th Issue). Trans. Zeynep Kandemir. Turkey.
▪️ Calycanthus (2018). Short Story. Garden of Atonement. USA.
Diana Cristina Răzman| She/Her
I was born in Romania, in the region of Transylvania (🧛♀️🚫) but, for the past few years, I've been living in Sweden: working, meeting people, and growing.
My stories tend to be character-driven and I like to explore complex emotions. I write in a concise but flavorful style that is often emergent and focuses on progression.
I'm interested in history, plants, and media. I also like to spend my time researching obscure things and getting too emotionally invested in fictional characters.
My inbox is always open! Contact me here or via email.
Email: dc.razman@gmail.com